Allowed using stashed items at the Blacksmith Table
Added Tier 4 and 5 weapons to the possible loot from higher-tier Unidentified Items
Dual Wielding Spells no longer unlock Mana Regen while channeling & casting simultaneously
Reworked Fishing balance. If you find it difficult to catch some fish, we recommend looking for better fishing rodsÂ
Added 29 new fishes (and updated corresponding achievements)Â
Updated Fishing spots across all of Avalon. Remember that some fish only appear at certain times or in certain bodies of water
Fixed the following talents: Fury Without Fatigue, Shieldbearer, Mighty Blows
Lunge attacks will no longer trigger while walking with a high movement speed multiplier
2 Wyrdspirits joined the combat encounter in Ghost Realm
Rebalanced the cook and alchemist shops in the castle in HoS
Fixed the Severing Ray damage calculation
Replaced Thunder Lash spell with Thunderstrike in HoS Stronghold
Added Gytha's shop in Volker village and fixed her dialogue
Anselm, Maggot, and Yvain should return to their interiors (if they have disappeared for you)
Fixed blocker in Vrell dialogue when finishing the Temptation quest while having already finished the next objective
A Carnation to Remember won't fail if it's already completed
Fixed incorrect descriptions of some quest items
The incorrectly failed objective in quest "The Price of Healing" is now fixed
Fixed Pup being freed by save & load
Orlaith should take your package even if you request a reward
The dialogue option about reward from "This is the Part Where You Run Away" should be visible, but blocked, even without the proof
\[Quest: Sweet Dreams] Fixed the loading of autosave in the Sympathy and Trickster realm, breaking dialogue trigger
A cave between Cuanacht's Gardens and the Plains will now correctly become accessible as you progress the Children of Morrigan questline. Before that, it will be blocked by a rock
The Price of Healing quest and Neante and Yvain funding interactions improved
Yngvi's dialogue shouldn't block the hero
Wayward Son quest forces the hero to look at the outcome (so the logic won't break)
The Construct dialogue can now be triggered when a weapon is equipped
\[Critical] Returning to Cuanacht and a couple of dungeons after a long time shouldn't break scene loading
\[Steam] Fixed a possible corruption of Steam cloud files if the game crashed/PC crashed during cloud update
No more free money! Selling items during sorting won’t make you rich anymore. This also fixes the item duplication glitch. If you really want infinite of certain items, you can always look at mods, such as unlocking the debug console
Talent effects should update correctly after changing player perspective (some of them didn't)
NPC audio should now follow its body when in ragdoll instead of playing in place of death, etc.
Fixed an issue with being stuck in the crouched state after fast travelling from a fireplace
Fixed incorrect refresh of the selected list item after sorting when using a gamepad.npc
Fixed edge case bugs in the rain system
Fixed small memory leaks generated by the rain system
Fixed performance issue when using two-handed weapons with AOE Crushing Blow talent.
Fixed some minor bugs that appeared when using the Thunderous Greatbow
Fixed missing starting furniture after purchasing only the Cuanacht home
Sveinn Village's overall stability increased
Improved color correction in the Spawn Tibby VFX
Optimized texture size in the Rock VFX for better performance
Improved fire visuals and distortion effects in prologue wyrdness
Removed transition flickering during fast travel
Fixed Ulfr Guards displaying incorrect clan tattoos
Vragi's Mother's placeholder model was replaced with a monster form
Your hand should now be visible when placing the bonfire
Wyrddeers from Stagfather‘s Trial are now spawning and despawning with a proper dissolve effect
Fixed female armor piece not displaying for Battlemage Tunic
Added new icons for several summoning spells
Changed the appearance of Deathbound Guardians and Blood Abomination summons
Dressed up a dead body on the Plains of Cuanacht
Improved VFX for Arthur's initial appearance in the resurrection room
Added Theud tattoos to Frail
Fixed missing and broken VOs for some NPCs (Egill, Self, Flaithri, Stigr, Eyvor, Elira, Heledd, Yngvi, King Arthur, Flyrna, Kjell, Barlaam, Theud Mother, Hrafn, Heiko, Galahad, Sir Vast, Darvhanr, Turtar)
Added audio to the EldritchReaver Generic
Changed the explosions' audio volume levels
Fixed the bear audio
Added audio to FrostbittenWarrior Female and T5_Skeleton1H
Changed Zombie attack volume level
Removed the duplicated line of Maggot during one of the story interactions
Fixed incorrect display of characters in fonts that support Cyrillic script
Fixed Neante holding a comically large piece of paper in her house
Added more NPC interactions to the Ulfr Barracks
Fixed the interactability of fireplaces in some dungeons
The buried chest in Mountain Ice Cave is now diggable
Fixed Smuggler's Dagger description to properly display the Critical Damage increase when upgrading the item
Changed loot in Shrine Cellars
Repaired the first mist gate in King's Threat dungeon (now it should block you until after the fight)
Broth no longer gives bread instead of broth
Added a treasure chest in the Ruined Towers in Cuanacht
Crafting/Blacksmithing: pressing the selection button again on an already selected recipe or item now jumps to the ingredients/gems (gamepad)
Removed unnecessary interactions with decorative flowerpots
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