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Silksong Prompts Yet Another Game Delay, As The Great-Looking Demonschool Gets Pushed Back

Ysbryd Games has officially announced the delay of Demonschool's release, shifting its launch date from September 3 to November 19. The decision, described as one made with "anguished consideration," comes in response to an unexpectedly competitive release window, headlined by the announcement of Hollow Knight: Silksong's September 4 debut--and it's not the first game delayed because of the surprise release.

This surprise timing left the indie publisher little choice but to reconsider. "Crueler still," noted the press release, written by founder Brian Kwek, "that we should find out with such short notice that Hollow Knight: Silksong will launch just one day after our planned release for Demonschool."

The publisher emphasized the difficult nature of launching a title in 2025 due to the early fall season being increasingly crowded, with other major titles such as the Final Fantasy Tactics remaster, Pokemon Legends: Z-A, and Ghost of Yotei launching within weeks of each other. For those unfamiliar, Demonschool is a new-style tactics RPG with some clear Persona influence sprinkled in.

"If the September period is going to be Silksong's moment, then we need to be elsewhere on the calendar to give Demonschool its own moment to be seen and talked about meaningfully," the statement continued, adding "there are no more delays after this point." The delay also enables the inclusion of additional content at launch, including alternate endings and minigames that were originally slated for post-release updates.

Demonschool will be available for all current major platforms, including PC via Steam. Ysbryd and developer Necrosoft Games expressed its gratitude to fans for their continued patience and enthusiasm. "We truly hope you continue to support Necrosoft Games' labor of love by showing up for Faye and her madcap band of collegiate demon hunters on November 19th," concluded Kwek.

"This was not our choice, but we understand why the choice was made. We aren't mad at Ysbryd but at the situation. Dropping the GTA of indie games with 2 weeks' notice makes everyone freak out," Necrosoft Games said in a Bluesky post. "Ysbryd is being a good partner and paying for the delay. We're sorry this is happening." Ironically, a release date had been anticipated for quite some time, and the original September launch date was committed to only a few weeks ago.

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